Bringing back the emu!
N64iPhone makes an appearance
ZodTTD has been recently working on Nintendo 64 emulator for iPhone and here it is!
Source – Thanks to NGemu for news
Original entry by author:
I have released heavily updated versions of n64iphone. Current version 0.7.0 improves performance and sound quality. – ZodTTD
It is finally out as of 22nd of December. This is an early release version however so not everything is finished. Everything is included except save states and landscape screen modes. You can still save games via the memory card.
This emulator is currently only compatible on the iPhone 3gs and iPod Touch 3rd Gen. No first or second gen devices will run this emulator due to requiring a newer version of OpenGL ES.
Controls work either by onscreen display controls + accelerometer or by connecting via BlueTooth a Nintendo WiiMote controls and it’s own accelerometer, just like the nes4iphone release.
Some games are playable, though some are just not up to spec, either due to graphical glitches or performance issues. To help with performance, a frameskip config file option has been made available, as well as “Load ROM” option for disabling sound output which can improve performance sometimes help with glitches.Features include:
- WiiMote support via BlueTooth capable devices!
- Fast dynarec CPU emulation!
- Sound emulation!
- Download to the ROMs directory within the app!
- Fast OpenGL ES 2.0 graphics renderer.
- Controller overlays are able to be skinned.
- Supported ROMs: .n64 .z64
- Supported Archives: .zip .7z
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| Print article | This entry was posted by nosound.97 on December 25, 2009 at 12:46 pm, and is filed under Emulation News. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |