Bringing back the emu!
Emulation News
Ami/WinArcadia v14.1 released
Jul 4th
CubeSX/WiiSX Beta 2 available
Jul 4th
UberNES 2010 Revision 1
Jul 2nd
New release of this NES emulator has seen the light of day. Changelog:
- Fixed gameplay stats and movie uploading
- Improved movie checkpoint editor
- Improved GUI acceleration feature
- Each mappable action (“Load State”, “Save State”, etc) can be enabled/disabled independently
- Fast-forward function can now be mapped to a controller button
D Pspemu r164 available
Jul 2nd
Another unofficial release of this Sony Playstation Portable emulator written in D is available to public. Changes since last release:
- Implemented basic Vfpu stuff!! Now cubevfpu, NeHe and some other demos are working.
- GPU speed and compatibility improvements. TRXKICK+Lighting+other fixes and improvements. For example cavestory runs 10fps faster.
- Sound enabled by default and could be enabled/disabled while running. Still sounds very bad.
- Lots of new NIDs implemented.
- Fixed arguments passed to the programs. Now PSPTrist and some other homebrews using arguments start working.
- Improved unittesting to avoid regressions.
- Added a menu option to associate psp files to the emulator.
- Clean ups. Small fixes. And much more…
My NES v0.9.2.0 released
Jul 2nd
New version of this NES emulator written in C# has been released. Changes since 0.9.1.1:
- Added Stereo / Mono sound support
- Bug Fixed : APU timing, length counter.
- Bug Fixed : can’t load a rom that read only or located on DVD/CD…
- Bug Fixed : error thrown when you try to save S-RAM where there’s no rom loaded.