New version of this Atari ST emulator is avaiable to public. Changes since v2.13:
- 0 byte line supported on both STF / STE
- new 0 byte line supported (“No Buddies Land” game)
- STE blitter pixel shift supported ( “Cernit Trandafir” demo by DHS is now working fine)
- weird 68k prefetch fix (“Beyond” demo by Kruz is now working)
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New version of this PC Engine/TurboGrafx-16 has been recently released.
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Another update of this multiple systems emulator (Emerson Arcadia 2001, Interton VC 4000 and more) for Windows and Amiga OS has been released. Check out what’s new this time:
Summary:
- Astro Wars: support for “View|Controls…” command.
- Miscellaneous improvements and bug fixes.
Details:
- aa: fixed: menucode[], etc. were missing priority entries.
- wa: removed question marks from priority adjustment menu items.
- galaxia: adjusted colours (again) based on an authentic but very poor quality screenshot.
- astro wars: now has its own “View|Controls…” imagery, instead of using galaxia imagery.
- wa: raised “low priority” from very low (-2) priority to low (-1) priority
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New update for those VTech games is avaiable
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New version of this PSP emulator for Windows is available. Check out what’s new this time:
- Added CRT libs with release. That will fix problems with people that doesn’t have vc regist installed on their pc.
- Fixed the issue with controller image doesn’t appear in config dialog
- A better way to handle fakesyscalls . For issue 14 : http://code.google.com/p/pcsp/issues/detail?id=14 . Enabling hle misc will give the unknown NID number.
- Added dummy Kernel_Library module . Tested with Resistance game
- Implemented various scePower module functions
Source – Credit to cmccmc for news